package com.Object.Route1;

import com.Core.GameAnimation;
import com.Core.GameEngine;
import com.Object.ObjType;
import com.Object.SeaObject;

public class SmallFish extends SeaObject
{	{	frameSlop	= GameAnimation.SmallFishSlop;
		texPos		= GameAnimation.SmallFishTexPos;
		setType(ObjType.SmallFish);
		parent = ObjType.MediumFish;
		score = GameEngine.SMALL_FISH_SCORE;
	}
}
